Games, Graphs and Glory: How Teachers Bring Digital Play to the Classroom

This is the report of a national survey on digital gaming in k-8 classrooms (with cool graphics!) At first it was surprising to me that 74% of the teachers surveyed said they use games for instructional purposes, but later it was revealed that of those teachers who use games, 72% of them use desktops and laptops and only 9% use mobile devices. I also wondered about the authors’ assumption that it breaks gender stereotypes for the report to find a higher percentage of female teachers (74%) than male teachers (69%) using games in their teaching… How many men could they have possibly had in their survey??


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s